2.4
Last updated
Last updated
Under development
Release Date: 2025-MM-DD (TBA)
Engine Version: 5.5
Feature Dynamic Options
List Options: Automatically add options to the options set using arrays and sets
Inject Options
From Function Call: Inject options into the options set using a Command Statement
From Code: Inject options into the options set using custom code
Add the &HUD shortcut to access the HUD object from script
Add the &World shortcut to access the World object from script
Add the &Subsystem shortcut to access the Quillscript Subsystem from script
The ~checkpoint Directive will evaluate its condition every frame if no interval is given.
Add the Set Script Play Counter utility function
Add the Reset Script Play Counter utility function
(Blueprint) Blueprints can read and write Statement structs
Add the Typewriter object class
Reusable function
Timer delays
Substring delays
Typing sound
Sync duration with voice audio
Update the built-in Dialog Box to use the new Typewriter object and its new features
Add the Smart Text Block Decorator, Smart Text Decorator and Tooltip Text Style classes to allow the use of tooltips and widget inside Rich Text Blocks.
Show a tooltip text when a substring is hovered
Show a tooltip widget when a substring is hovered
Add the Play Typewriter Effect utility function
Add the Property Exists utility function
Add the Set Property by Name utility function
Add the Get Property by Name utility function
Add the Remove Rich Text Tags utility function
Add the Get Variables in String utility function
Add the Get Nested Widgets utility function
Add the Get Nested Widgets of Class utility function
Add the Remove Visible Widgets utility function
Add the Remove Hidden Widgets utility function
Add the Length utility function
(C++) Add Find Property by Name utility function
(C++) Add Insert Property by Name utility function
(C++) Add the STR() macro to convert multiple types to FString
(C++) Add the TXT() macro to convert multiple types to FText
(C++) Add support to the print macros PRINT(), SUCCESS(), WARNING() and ERROR() for various types of data without the need for casting and conversions
Update deprecated code to UE 5.5 version
Minor performance and stability improvements
Minor code documentation improvements
The deprecated utility functions Property to String and String to Property were removed.
Use Get Property by Name and Set Property by Name instead
(C++) The Smart Text Block class was moved from the Widgets folder to the Text folder.
It may be necessary to update the related #include
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