- Dialogue

Conversation essential

An essential element of any text-based story is dialogue. Even in purely narrated games, the narrator has to say something or expose events and ideas to the player.

A Dialogue statement is composed of two or more lines.

  • The first line starts with - (dash), immediately followed by a whitespace. The dialog metadata represents information like the speaker’s name and conditions.

  • The subsequent lines are the dialogue itself, the sentence being said.

As a best practice, we use a . (dot) to express this is a narrator's text.

You can write character interactions putting together as many dialogues as necessary to create a conversation.

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