- Dialogue
Conversation essential
Last updated
Conversation essential
Last updated
An essential element of any text-based story is dialogue. Even in purely narrated games, the narrator has to say something or expose events and ideas to the player.
A Dialogue statement is composed of two or more lines.
The first line starts with - (dash), immediately followed by a whitespace. The dialog metadata represents information like the speakerβs name and conditions.
The subsequent lines are the dialogue itself, the sentence being said.
As a best practice, we use a . (dot) to express this is a narrator's text.
You can write character interactions putting together as many dialogues as necessary to create a conversation.